I dug out some wood texture and surface references from my Sea of Thieves screenshot folder. I always had appreciated the art style of this game but scrutinizing it so closely like this I notice just how excellent it is in its simplicity. Very few elements overall but rendered with high care and attention to the detail.
(Skull reference. These are items you can find in the game and sell for in-game currency.)
Sticking my nose right into a game's pixels is not new to me -- observing a game closely like this and becoming aware of all the detail around lets you have a newfound appreciation for the way the whole package has been constructed. Works for real life too, sometimes it's great just to stop for a second and take in the surroundings.
Also this could turn into a whole monologue of "are games art" but it's much too late for that today.
Shipwreck-ISIC will eventually have arms too, but I was thinking of making another quicker painting of a right side view to better show the plans I have for his cannon arm.





I just want to say that this project is super awesome to follow! It's amazing to see your process and the actual thoughts that go into this work, and how the piece evolves as time goes by.
ReplyDeleteLooking forward to seeing the final result! Keep up the good work!